Nov 28

Modeling 2D Water with Springs: Part 1

Water is one of those things in the world of game development that can range anywhere from incredibly simple to insanely complex. Your first attempt at making water might not be anything more than a transparent quad. Compare a solution like that with something like the water as seen in Assassin’s Creed IV: Black Flag or Bioshock to get an idea of how far it can be taken.
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